AI Insights · Timothy · July 2024
Top 5 io Games Performance in Austria Q2 2024
In Q2 2024, the top 5 io games in Austria showed varied performance trends in downloads, revenue, and active users. Here’s a detailed look at their metrics.
In the second quarter of 2024, the top 5 io games on a unified platform in Austria displayed diverse performance trends. Here's a detailed look at the metrics for these popular games, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw fluctuating weekly revenue, peaking at around $253 in early April and gradually stabilizing to approximately $152 by the end of June. Downloads varied, hitting a high of 3.2K in late May and maintaining a steady average of around 2.7K per week. Weekly active users increased from 10.4K at the beginning of April to 12.4K by the end of June.
Snake.io - Fun Online Snake by Kooapps had a relatively stable revenue, with a notable peak of $61 in the last week of June. Downloads remained consistent, averaging around 1.8K to 2.4K per week. The game maintained an active user base of approximately 17.6K to 20.2K throughout the quarter.
Paper.io 2, another title from Voodoo, generated steady weekly revenue, peaking at $167 in early June. Downloads showed a slight upward trend, reaching 2.1K in the last week of June. Weekly active users were consistent, fluctuating between 8.6K and 10.4K during the quarter.
Hole.io, also from Voodoo, experienced modest revenue growth, with a peak of $112 in mid-June. The game saw a significant increase in downloads, peaking at 1.8K in late April and ending the quarter with around 1.6K downloads per week. Active users ranged from 10.1K to 12.7K, with a peak in late April.
Lastly, slither.io by Lowtech Studios LLC maintained a steady download rate, averaging around 740 to 1.0K per week. The game had a consistent active user base, starting at 9.5K in early April and remaining around 9.4K by the end of June.
For more detailed insights and trends, visit Sensor Tower.